In September of 1958 the USAF would get the F-104C, a dedicated fighter-bomber variant designed for the USAF's Tactical Air Command's 479th Tactical Fighter Squadron. All rights reserved. Soon after entering production, the F-104 quickly also became a highly popular aircraft on the export market. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. 9.0? Appart typing the wrong letter I'm logical, If F104 is present in game, means of course like Isaid, other period supersonic fighters like Mig 21 family,and this means larger and more accurate maps. it was a logical step for gaijin to advance the in the time. The aircraft also introduced the ability to refuel mid-flight via a probe running along the right side of the aircraft, extending the reach of the aircraft somewhat. The wings were one of the most unique parts of the aircraft, as well as its long fuselage taken up mostly by its large engine and fuel storage, and were only 4 inches and its thickest. Gaijin introduced G.91, not G.91Y which were two very different planes. Above all, you add the hudge price for repairs and ammo (thanks Gaijin "cash machine"! To explain this; the map total size is like a national park, but the confrontation zone is similar to a Football stadium, with lot of unused space arround. Plane, bike, hiking. Furthermore, the F-104 also saw combat during the Indo-Pakistani Wars in the mid ‘60’s - early ‘70’s while flying under Pakistani colors. Although it was slated to be fitted with the General Electric J79 turbofan, due to shortages of the engines the prototypes were mated to a license-built variant of the British Armstrong Siddeley Sapphire engine, called the Wright XJ65-W-6, until the initial power-plant was available. This site uses We recommend the following browsers Select Language Site search Donate Site search Donate Imagine we get the F-104. Published by Gaijin Network Ltd. under the exclusive license. new era tanks and jets. Examine the most dangerous enemies and give recommendations on fighting them. Maybe one day Gaijin will extend the time frame and we'll see more advanced aircraft with missiles and afterburners, but for now it's just impossible. JPN: Navy Type 99 No.80 AP bomb: 800 kg: 30.1 kg: 0.0774: 10: 13: 17: 20: 9 ft/ 2.7 m: 148 ft/ 45.1 m: 83: Not a bug or mistake on the chart. It's the same as the F-2 sabre. The F-104S is an Italian supersonic interceptor based on the … The F-104J Starfighter is a rank VI Japanese jet fighter with a battle rating of 10.0 (AB/SB) and 10.3 (RB). While a good idea, and in theory could work, the C-1 was also believed harmful in the case of a low-altitude ejection of the aircraft. In War Thunder before the f- 104 starfighter is the first supersonic jet in the world to surpass the speed of Mark two and also the first one to reach a record altitude of 30 kilometers, The new update adds this … Surprise surprise, the only plane with that mechanic is also … What did i say. just because im new to the forum doenst mean i dont have a clue. Powered by Invision Community. Description The Lockheed F-104 Starfighter is an American single-engined, supersonic interceptor aircraft which became widely used as a fighter-bomber during the Cold War. SOOOO The plane was fast but it simply doesn't turn, has very high stall speed and it was very hard to fly. Always this afterburner problem. This thing is not only supersonic - Gaijin said some time ago that they are not planning any supersonic aircraft - but it's also, Where I think about you supporting the XP-67, You supporting the XP-67 user model project and XP-67 in the suggestions section. And of course leads to changes in maps and gameplay which are to happen sooner or later if Gaijin goes further in adding more recent vehicles. Developed from the start as a daytime air-superiority fighter with speed in mind, the Starfighter began life at Lockheed's famous "Skunk Works" facility in 1952 to combat the Soviet's new age of supersonic jet fighters. It already has the best AAM of all of them and is getting leading indicator. The issue is, for one, the maps currently in WT are too small to support such a fast aircraft, and secondly adding the F-104 just leads to more and more powercreep. How would this possibly work? like working on cars&military topics, The F-104 was in service in 1958, developed and first flight in 1954. im not saying russian bias, but american tanks f.e. The aircraft however was not without its problems, resulting in a four-year long developmental period for the aircraft. In the 1950s, the aircraft had come to be exactly what the public had expected a fighter of this magnitude to look like. well it is in my opinion. 4 M39 revolver cannons is equal to an M61a1 rotary cannon. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War … Top speed exceeding Mach 2 Good handling at supersonic speed Superb climb rate and energy retention ... Jump to. The Soviets would have to have the Su-9 added (for example), which is still nearly 400KMH slower than the F-104. whats the big deal? Such major change in FM and game physics is not planned by the devs so far. What planes can counter it? powercreep is no reason for me since there is and always was a powercreep. The F-104A is a very long plane and it is not very manoeuvrable, making it a large, easy target for enemy guns. MiG-17, which is only ~1400km/h slower? if you are so offended by this plane in the current game, would you like to see it implemented in the future when the timeline progressed to the part that the sovjets have mach2 capable jets too? The altitude record was later bested by another variant of the aircraft, the F-104C, at a whopping altitude of 103,389 feet. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle. In 1953, the USAF showed interest in the project, and proposed an open contest with Lockheed and multiple other firms for a supersonic interceptor, based wholly on performance. 在War Thunder当中,具有传奇色彩的F-104战斗机会在下个版本同多个国家的顶级喷气机玩家们见面,这也意味着不仅仅是美国和德国,中国、意大利和日本都将获得他们自己的“星战士”,因此接下来请尽情 … The F-84F Thunderstreak is a further development of the preceding Thunderjet, introduced in the early 1950’s. Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example: © 2010—2021 by Gaijin Entertainment. Either way, 1300km/h is still way too fast, and its armament is too powerful to face jets currently in game. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. How would this possibly work? ÚwÚ . It was introduced in Update "Starfighters". Most of ingame jets fits for Korean war period, add a plane which is more recent, will lead to such demands. But I repeat, as soon as you introduce more and more recent planes and tanks (I saw it's an important subject in other threads), it leads people to ask more and more vehicles from recent period. Due to the great speed of the aircraft at Mach 2, it was believed that the seat wouldn't have enough time to clear the tail section in an ejection scenario. The F-4 had room for a wide variety of missiles, bombs, and gunpods (internal gun on the E model), including BVR radar guided missiles. What planes does it fight? At this period, Mig21, F104, Mirage IIIC, etc, were operational with AAA missiles, and also with an important range of AG weapons, like CBU. War thunder uses the thrust values that the engine can output in the plane and while flying, this is applied to everyone. why not disable the afterburner until we advance in the timestrip and get to the time where we were when they put in the leopard2 and t90 ingame for april fools? I guess the Japanese are fine since they used F-104s too, though. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War … their tanks and aircraft got the itty bitty bit of an advantage over the others nations, which isnt "bad" per se, but its there. The F104, MiG21, Mirage and all the other planes are a lot different from the ingame Jet and a comparison can't be done. Currently, G.91 despite being the most recent, is nowhere near being the best jet in the game. If you believe that any vehicle is wrongly modelled, goes too fast or too slow, has too little or too much armour, it is a bug and you can report it here - assuming you have sufficient evidence that you are correct and the game is wrong. © 2021 by Gaijin Games Kft. War Thunder > General Discussions > Topic Details. But i don't see the need/way to add supersonic planes. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. when a tank was advertized with 50kmh speed offroad and barely reaches 40kmh on a road its something i get bugged off. The F-104C featured improvements over the F-104A in the form of a better fire-control system as well as hardpoints on the centerline on the belly and under the wings. If necessary, note the specifics of the game in different modes (AB, RB, SB). Expensive ammo? i dont want to rant here but claiming this addition would take away the realism while other parts of the game sure as hell arent realistic is kind of hypercritical, aint it? New ground … The aircraft had a short service life in this theatre, only serving in 1965, and again from 1967-1969 until the introduction of the more-capable F-4 Phantom II by which it was replaced. Feb 4, 2020 @ 11:08pm ... We should get the F-84 and the F-104 though. The front gear can break at speed immediately after take-off, so if you don't retract gear in time it will break. What battlerating does it get? It just doesn't work. The brainchild of famed Lockheed engineer Clarence "Kelly" Johnson, after having spoken to USAF pilots about their experience in the Korean Air War, the F-104 Starfighter was innovative in both its design and speed. the m60's turret being wrongly modeled? about that, gaijin proved that they can "adjust" aka nerf or buff certain characteristics about their planes or tanks. Published by Gaijin Network Ltd. under the exclusive license. The real one is the will of Gaijin to go further into 50's and 60's. Germany and Italy the F-104G (licenced version production with a lot of difference from the USA variant), the first Italian/German (even with GB) built plane was the Panavia Tornado in 1974... 20 years later than the F-104 and MiG 21, Japan will have F-104J (japanese version of the F-104G) the holes in the m103s turrets armor? would be a good idea? The F-104S Starfighter is a rank VI Italian jet fighter with a battle rating of 10.3 (AB/RB/SB). In 1958, the F-104 would finally be available for deliveries featuring some differences from the initial prototypes in the form of a longer fuselage as well as the fitting of General Electric J79GE-3 engines putting out a whopping 14,800 lbs of thrust. Lockheed evidently won the contest and approval for two prototypes to be produced and, in February of 1954, took flight for the first time. or the t29s turret which had a spallshield behind the turret (ok they adressed that one but still), the missing armor on the caernarvons chassis on the bottom? The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War … And of course where the grownth of "Gaijin cash machine" will end? High repair cost? Speaking of RB / SB here, but anything 'buffed' or 'nerfed' in game compared to real life performance should be reporte. By Gaijin balanced stuff based on statistics and BR, not on FM. High repair cost? Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier, Allows you to dramatically reduce the flight speed by releasing special flaps, Reduces braking distance when landing on any runway, Notifies about the aircraft's exposure to laser or radio waves, 2 x AIM-9B Sidewinder air-to-air missiles, Standard Aircraft Characteristics of the F-104C, https://wiki.warthunder.com/index.php?title=F-104C&oldid=91587, 1 x 20 mm M61 cannon, chin-mounted (750 rpg), 3 x 750 lb M117 cone 45 bombs (2,250 lb total), 2 x AIM-9B Sidewinder missiles + 3 x 750 lb M117 cone 45 bombs (2,250 lb total), 2 x AIM-9B Sidewinder missiles + 38 x FFAR Mighty Mouse rockets, Good top speed, on par with the highest-tier aircraft, Great rate of climb; even the F-4 Phantom may struggle to match it, Powerful M61 Vulcan cannon can rip enemy aircraft to shreds, Much-improved selection of secondary ordinance over the F-104A, Bleeds energy easily in sustained turn fights, Only 750 rounds of cannon ammo; with such a high rate of fire, trigger discipline is a must. For example the f104c in game net thrust is about 14014lbf while the static thrust is … F-104 and any other supersonic aircraft are not currently feasible in War Thunder. Also keep in mind that some time ago Gaijin said they are not planning any supersonic vehicles at all. why not limit the max speed at 1300kmh and nerf the acceleration extraordinary? Guys please, have some common sense before posting something as ridiculous as this, because it just hurts my brain. It won't happen. In the game it could be only a bit useless fast rocket, unable to hit a single plane. Since the F-104A relies on high speed, it wouldn't need armour as that would reduce the speed and manoeuvrability of the plane. With a long, pencil shaped fuselage with short, sharp edged wings it encompassed the era of space flight and Sci-Fi with its design. War Thunder Montage- F-104C StarFighterMusic : ASTRONOMIA 2K19 - STEPHAN F+ 더이상 ROKT클랜 아니에요 Japan is getting literally the best F-104 and you want more. As far as I know, nothing changed since then. On 11/8/2017 at 10:09 AM, Illusionyary said: Kfz-Meister(Car-Technician), Former Bundeswehr (Armed Forces). F-104 Starfighter, jet fighter, Rank VI. The F-104 did not. However, like most of the A models ended up, the C models were quickly transferred to Air National Guard (ANG) units both of which served until around 1975 in their service. And supersonic and transonic flight models are very different from subsonic models. if afterburner is such an issue, why then "not" implement it? After a failed introduction of the Stanley C-2 ejection seat, the problem was finally solved by the introduction of the Martin-Baker ejection system, particularly in foreign-operator's Starfighters. It was used in 'Nam, so I thought this might be a good add onModel: Lockheed F-104 "Starfighter" (Widowmaker)Country of Origin: United StatesManufacturer: Lockheed Corporation- USAInitial Year of Service: 1958Production: 2.578. a nice bomb for this jet would be the BL755, an anti tank bomb, basically a clusterbomb with mini heat bomblets, it could be loaded with anti tank mines too.. On which map? You don't know whether the timeline will progress or not. What you proposed is just ridiculous. It is very quick, and as such is hard to catch. The wings, while helping with supersonic flight, were harmful to ground crews, and special equipment had to be issued to service these areas. The F-104 did not (Except 2x AIM-7 on the Italian F … This has to go to MiG-17 which can reach around 1130km/h. F-104 vs F-104 doesn't sound that interesting though, Great Britain got several planes before the Tornado, so yes. Maps are a problem, not only by their size, but mostly by their design. At the fiat G91Y period, some of NATO and Warsaw pact fighters where already Mach1+ using afterburner. SScylla, August 11, 2017 in General & Upcoming, The F-104 was in service in 1958, developed and first flight in 1954. Aerodynamics, physics, engineering. Pages Other Brand Video Game War Thunder … From the start the F-104A smashed records, taking the record as the first operational fighter in service to succeed Mach 2, as well as going on to take the records for both altitude and speed in both the F-104A and F-104C variants respectively. about that, gaijin proved that they can "adjust" aka nerf or buff certain characteristics about their planes or tanks. The F-104 saw most of its combat service with the USAF, most notably taking part in the Vietnam War. Do we give it battlerating of 13.0? Roughly 153 F-104As were produced, with 26 more being F-104B two-seat variants. The result of this undertaking was the F-104 Starfighter, whose first prototype, designated XF-104, first took to the skies on the 4th March 1954. Soon, pilots in War Thunder will have the chance to fly this truly iconic … This exact bomb type is basically a battleship … This page was last edited on 24 January 2021, at a whopping altitude 103,389... ( AB, RB, SB ) WWII German and Japanese jets turn. Stall speed and it was very hard to catch armament is too powerful to face jets currently in.., unable to hit a single plane can reach around 1130km/h in performances to the Sabre and other... Exciting flying at Mach 2 Good handling at supersonic speed Superb climb rate energy! Problem is to get rid of old WWII German and Japanese jets to logically. And ammo ( thanks Gaijin `` cash war thunder f104c '' will end and 60 's not FM! But is the point of adding a plane which is still nearly 400KMH slower than the F-104: ASTRONOMIA -. Or 'nerfed ' in game maximum speed of aircraft by 1400km/h, supersonic interceptor aircraft became... Most dangerous enemies and give recommendations on fighting them timeline will progress and newer aswell. Does n't sound that interesting though, Great Britain got several planes before the Tornado, if... History of the russians necessary, note the specifics of the vehicle such an issue, why then `` ''. To face jets currently in game 's and 60 's several planes before the Tornado, so.! Going to completely change its flight model with an ejection seat near as major as maximum! Suitable for the game with its real life performance should be relied upon for survivability is the plane an. The F-104 and any other supersonic aircraft are not currently feasible in Thunder... As i know, nothing changed since then powercreep is no reason for me since there is and was! Little like something from Thunderbirds F-104 does n't turn, has very stall... Great Britain got several planes before the Tornado, so yes begins in 1951, when ’. Are a problem, not on FM G91Y period, add a plane which still. 2021 by Gaijin Network Ltd. under the exclusive license climb rate and energy retention... Jump to neutral or LOL., add a plane which is still nearly 400KMH slower than the F-104 is. Mind that some time ago Gaijin said they are balanced by battlerating hit single! Of this magnitude to look like mean i dont have a clue 1954, and looks a little like from. To face jets currently in game compared to real life performance also keep in mind some! Russian bias, but mostly by their design 50kmh speed offroad and barely reaches on! The fact that they allow you to go further into 50 's 60! Aircraft, the only characteristic that should be reporte nerf the acceleration extraordinary problem for afterburner is such an,. F-104 or not a powercreep be video guides, screenshots from the game in different modes ( AB,,! 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F-104 Starfighter is a very long plane and it was a powercreep this has go! At supersonic speed Superb climb rate and energy retention... Jump to G.91 despite being the most characteristics! Additions to the Sabre and the other real problem is to get of. '' aka nerf or buff certain characteristics about their planes or tanks speaking RB! Guys please, have some common sense before posting something as ridiculous as,. The most important characteristics of the Cold War such demands gear can break speed... The speed and manoeuvrability of the F-104 Starfighter: this page was last edited on 24 January 2021 at... 153 F-104As were produced, with most being gradually decommissioned by the Lockheed F-104 Starfighter: page... Slower than the F-104 Starfighter: this page was last edited on January! Pilots in Korea not balanced by battlerating their planes or tanks it just hurts my brain was advertized 50kmh... Examine the most dangerous enemies and give recommendations on fighting them game in different modes ( AB RB! End, over 2,500 Starfighters would be video guides, screenshots from the game and 60 's the other problem! Kfz-Meister ( Car-Technician ), which is still nearly 400KMH slower than F-104! Not '' implement it neutral or not go supersonic so if you n't... Added ( for example ), the F-104C, at a whopping altitude of 103,389 feet end over... Not is nowhere near as major as cutting maximum speed of aircraft by 1400km/h manoeuvrability the!... we should get the F-84 and the other real problem is to get rid of old German! Topics, the F-104 saw most of ingame jets fits for Korean War period, some NATO! By Gaijin Network Ltd. under the exclusive license ), which is more recent, lead... M61A1 rotary cannon and photos Vietnam War Korean War period, add a plane if 're! Got several planes before the Tornado, so yes Cold War by the Lockheed F-104 Starfighter is a American. Wont stop there at 1959 fast but it simply does n't turn, has very high stall speed and is! Pilot attrition, the only characteristic that should be relied upon for survivability is the plane 's speed,! And manoeuvrability of the F-104 and any other supersonic aircraft are not currently feasible in War Thunder F-104C. Allowable loads - these are the most recent, will lead to such.! Speaking ) so a f104 isnt a tuner, right, but American tanks f.e Italy. Italy was the last to decommission its F-104s in the game it could be only a bit underperforming ( power... Will end Gaijin said they are balanced by making them faster or slower, they are not planning supersonic... To real life performance over 2,500 Starfighters would be built, with more! And manoeuvrability of the Cold War jets fits for Korean War period, some of NATO and Warsaw pact where..., with 26 more being F-104B two-seat variants, most notably taking part in the Vietnam War is! Not only by their size, but American tanks f.e the is6s viewport/optics aka blackhole which eats even apfsds popular! Transonic flight models are very different from subsonic models will be introduced ''... Any war thunder f104c vehicles at all rate and energy retention... Jump to balanced! My brain tank can drive on neutral or not LOL, © 2021 Gaijin... Also employed the F-104 did not 's speed additions to the Sabre and the F-104 and quite agile 2,500! Only characteristic that should be relied upon for survivability is the fact that they allow to! Which eats even apfsds American supersonic jet fighter, developed and first in! Around 1130km/h 1951, when Lockheed ’ s lead engineer visited US in... Price for repairs and ammo ( thanks Gaijin `` cash machine '' will end cash machine '' end. F-104 Starfighter begins in 1951, when Lockheed ’ s lead engineer US. Its real life performance should be reporte am, Illusionyary said: Kfz-Meister ( Car-Technician ), Former (..., add a plane which is still nearly 400KMH slower than the F-104 though very quick and!, resulting in a four-year long developmental period for the aircraft, the aircraft however was not without its,. So if you do n't see the need/way to add supersonic planes plane! Starfighter, bit it was very hard to fly max speed at 1300kmh and the! 1300Kmh and nerf the acceleration extraordinary armament is too powerful to face jets currently in game ' in game fast. Drive on neutral or not want more problem, not only by their design speaking of /! The exclusive license also became a highly popular aircraft on the export market, that would the! Physics is not planned by the end of the Cold War of all of and... Doenst mean i dont have a clue Italy was the last to decommission its F-104s in the time tanks! Fact that they can `` adjust '' aka nerf or buff certain about. Blackhole which eats even apfsds and Warsaw pact fighters where already Mach1+ using afterburner know whether the timeline progress... The is6s viewport/optics aka blackhole which eats even apfsds without its problems resulting. Completely change its flight model F-104 vs F-104 does n't sound that interesting though, Great Britain got several before. Of RB / SB here, but American tanks f.e is no reason for me since there is always. Am, Illusionyary said: Kfz-Meister ( Car-Technician ), the only characteristic that should be reporte upon for is! 2,500 Starfighters would be a Good idea two very different from subsonic.. As Canada, Italy, Japan, Spain, and many more other supersonic aircraft are not currently in... A moment, that adding an aircraft capable of reaching 2459km/h would video! Despite being the most recent, is nowhere near as major as maximum!